private GameObject[] objects;
objects = new GameObject[20];
objects[i] = cube;
Destroy(objects[i]);
objects.Length
int[,] map = new int[10,10]; int[,] map = { {0,0,0}, {1,1,0} };
map.GetLength(要素番号) for (int i=0; i < map.GetLength(0); i++) { for (int j=0; j < map.GetLength(1); j++) { map[i,j]=0; } }
Hashtable ren = new Hashtable(); ren[ key ] = www.text;
string[] menuTitle = { "物理","生物" };